SPE ANTEC® 2020: The Virtual Edition

The Life of a Plastic Color


November 17, 2020 at 11:00am-Noon EST
Webinar via Zoom

SPE Members and Non-Members: Free

Summary

With increasingly complex color palettes and other specifications like flame retardation and recyclability coming into play, plastic color can be challenging to produce. However, with the right tools, processes and basic color understanding at hand, color doesn't have to be a burden in producing plastic product.

During this webinar hosted by SPE, X-Rite Pantone color experts will help you understand the life of a plastic color and how your particular role in that lifecycle can help expedite the product development process, from inspiration and design all the way through final quality control.

Key Learnings include:

  • Understand how to bridge the gap between color and appearance
  • Importance of using physical and digital tools
  • How to choose the right toolset for your role in the supply chain and particular needs

About the Speaker

Tim Mouw, Applications Engineering & Technical Support Manager, X-Rite

Tim’s career in color began in 1976 with Diamond Vogel Paints while attending college. In 1981 he joined BASF in the pigments and colorants division, working with inks, paints, and plastics. In 1994, Tim joined X-Rite as an Applications Specialist. In 2006, Tim assumed his current role. In his time at X-Rite, Tim has taught over 300 courses on color to an audience of over 5000 students across North & South America, Europe, Asia, and Australia. He is also a member of SPE.

Thomas Meeker, 3D Solution Architect, X-Rite

Thomas Meeker is a technical artist and designer, working as a 3d Solution Architect, responsible for technical support, training, assisting in product development, and the creation of digital assets used in the Pantora software. During his study in Architecture he was introduced to 3d modeling and animation software and was inspired by these tools and the capability of simulating 3-dimensional environments. He worked as both a Digital Artist and Animator in the 3d industry for many years working with mostly architects and furniture designers, but also had the opportunity to work on many other projects in the medical and manufacturing industries.

 
 
 

This program is provided as a service to the plastics industry. The views and opinions expressed on this or any SPE program are those of the Speaker(s) and/or the persons appearing with the Speaker(s) and do not necessarily reflect the views and opinions of Society of Plastics Engineers, Inc. (SPE) or its officials, employees or designees. To comment or to express an opposing opinion, please contact us at info@4SPE.org.

Copyright & Permission to Use

SPE may take photographs and audio/video recordings during the conference, pre-conference meetings and receptions that may include attendees within sessions, networking areas, exhibition areas, and other areas associated with the conference both inside and outside of the venue. By registering for this event, all attendees are providing permission for SPE to use this material at its discretion on SPE's websites, marketing materials, and publications. SPE retains ownership of copyright to all photographs and audio/video recording obtained at this event and attendees may request copies of any material in which they are included.




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